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Fabrizio "DarC" Bortolussi - PAINTER OF NIGHTMARES

Fabrizio is classicaly trained in fine arts, illustration and sculpture. 

He got his start doing commercials in small italian studios using Maya and shooting small films for the italian television.

Soon he moved to Tokyo where he worked as lead character artist in Production IG, the famous japanese studio that created Ghost in the Shell, the animated sequence in Kill Bill and more. While in Japan he also worked for Studio Ghibli and for various horror film directors as illustration and prosthetic-fx artist. Eventually he did prosthetics-fx and horror make up for horryfing deformed monsters (both puppets and real actors) in the abandoned hospital attraction inside the FujiQ park in Japan.

Launching his freelance career and working for Origami Digital (Hollywood), film would soon follow.

Fabrizio found himself working with Neil Blomkamp at Peter Jackson's Wingnut Films as a digital sculptor on "District 9", when the project was still at it's early stage of development sculpting and texturing the main alien using Weta Workshop's concept sketches and clay maquette. 

He has then worked on other feature films and videogames with companies such as Mirada, Namco, Sony, Konami, Universal Pictures, Weta Workshop, Townshend Productions and more. 
Fabrizio now opened his first AAA studio "OMNIric Games LTD" developing an AAA next-gen metroidvania game with over 60 professional artists, works as a fulltime freelancer with a broad range of clients, specializing in horror and sci-fi/fantasy films and videogames with over 22 years of experience. 

His services include: game design, art direction, concept design, illustration, digital sculpting, texture painting, traditional sculpting, environment composition, matte painting, storytelling, mentoring.

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For inquiries, projects and general info use the contact form on the right.

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Paintings, illustrations and concept art (Various styles)

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Concept design & environments

William_cutscene_spaventato

William_cutscene_spaventato

Sta per succedere qualcosa

Sta per succedere qualcosa

Entità_spaventosa_nel_buio

Entità_spaventosa_nel_buio

Nascosto sotto il letto_Paura che ti ved

Nascosto sotto il letto_Paura che ti ved

Nascondendosi da Paura_In-Game scene exa

Nascondendosi da Paura_In-Game scene exa

Bambina orribile_nel garage_1

Bambina orribile_nel garage_1

Nascosto nel buio_casa immaginaria

Nascosto nel buio_casa immaginaria

Cinematic_Shot

Cinematic_Shot

jac

jac

Screenshot 2022-11-03 142902

Screenshot 2022-11-03 142902

dagon

dagon

Red Planet

Red Planet

Cthulhu-sketch - Copia

Cthulhu-sketch - Copia

Cthulhu3 - Copia

Cthulhu3 - Copia

CreatureScene1LR

CreatureScene1LR

SubCave_Para1

SubCave_Para1

SubCave_Lake2LR

SubCave_Lake2LR

SubCave_Pillars1

SubCave_Pillars1

SubCave_Lake1

SubCave_Lake1

SubCave_Shaped1

SubCave_Shaped1

Monolith2

Monolith2

MadnessDARKLRF

MadnessDARKLRF

Monolith3

Monolith3

paraorganicWIP3

paraorganicWIP3

MadnessWIP4

MadnessWIP4

MadnessWIP3

MadnessWIP3

Cave1

Cave1

LRParaOrganic2

LRParaOrganic2

LRCreaturesMountainDark

LRCreaturesMountainDark

LRCreaturesMountainBright

LRCreaturesMountainBright

Icyplain2

Icyplain2

IceValley1

IceValley1

Geometry1-4

Geometry1-4

Geometry4

Geometry4

FlightWIP3

FlightWIP3

FlightWIP4

FlightWIP4

IceValley5

IceValley5

IceValley7

IceValley7

FlightWIP8

FlightWIP8

IceValley2

IceValley2

EarthCrack3

EarthCrack3

EarthCrack1

EarthCrack1

Digital Creatures - digital environments

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MAQUETTES

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