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Fabrizio "DarC" Bortolussi - PAINTER OF NIGHTMARES

Fabrizio is classicaly trained in fine arts, illustration and sculpture. 

He got his start doing commercials in small italian studios using Maya and shooting small films for the italian television.

Soon he moved to Tokyo where he worked as lead character artist in Production IG, the famous japanese studio that created Ghost in the Shell, the animated sequence in Kill Bill and more. While in Japan he also worked for Studio Ghibli and for various horror film directors as illustration and prosthetic-fx artist. Eventually he did prosthetics-fx and horror make up for horryfing deformed monsters (both puppets and real actors) in the abandoned hospital attraction inside the FujiQ park in Japan.

Launching his freelance career and working for Origami Digital (Hollywood), film would soon follow.

Fabrizio found himself working with Neil Blomkamp at Peter Jackson's Wingnut Films as a digital sculptor on "District 9", when the project was still at it's early stage of development sculpting and texturing the main alien using Weta Workshop's concept sketches and clay maquette. 

He has then worked on other feature films and videogames with companies such as Mirada, Namco, Sony, Konami, Universal Pictures, Weta Workshop, Townshend Productions and more. 
Fabrizio now opened his first AAA studio "OMNIric Games LTD" developing an AAA next-gen metroidvania game with over 60 professional artists, works as a fulltime freelancer with a broad range of clients, specializing in horror videogames with over 22 years of experience and teaches horror narrative and design at the Universal School in Valencia. 

His services include: game design, art direction, concept design, illustration, digital sculpting, texture painting, traditional sculpting, environment composition, matte painting, storytelling, mentoring.

For inquiries, projects and general info use the contact form on the right.

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Paintings, illustrations and concept art (Various styles)

Concept design & environments

William_cutscene_spaventato

William_cutscene_spaventato

Sta per succedere qualcosa

Sta per succedere qualcosa

Supermercato notturno

Supermercato notturno

Entità_spaventosa_nel_buio

Entità_spaventosa_nel_buio

Paura_cinematic scene (close up)

Paura_cinematic scene (close up)

Nascosto sotto il letto_Paura che ti ved

Nascosto sotto il letto_Paura che ti ved

Nascondendosi da Paura_In-Game scene exa

Nascondendosi da Paura_In-Game scene exa

Bambina orribile_nel garage_1

Bambina orribile_nel garage_1

Nascosto nel buio_casa immaginaria

Nascosto nel buio_casa immaginaria

Interno_Metro

Interno_Metro

Cinematic_Shot

Cinematic_Shot

Casa_William_normale_cinematic angle

Casa_William_normale_cinematic angle

faun

faun

Schermata 2015-11-13 alle 09.38.55

Schermata 2015-11-13 alle 09.38.55

skull

skull

jac

jac

Screenshot 2022-11-03 142902

Screenshot 2022-11-03 142902

black-mother-side-view

black-mother-side-view

febc7bb8-85ae-4fb2-b837-d0c06c7e9459

febc7bb8-85ae-4fb2-b837-d0c06c7e9459

dagon

dagon

Red Planet
Cthulhu-sketch - Copia
Cthulhu3 - Copia
CreatureScene1LR
SubCave_Para1
SubCave_Lake2LR
SubCave_Pillars1
SubCave_Lake1
SubCave_Shaped1
Monolith2
MadnessDARKLRF
Monolith3
paraorganicWIP3
MadnessWIP4
MadnessWIP3
Cave1
LRParaOrganic2
LRCreaturesMountainDark
LRCreaturesMountainBright
Icyplain2
IceValley1
Geometry1-4
Geometry4
FlightWIP3
FlightWIP4
IceValley5
IceValley7
FlightWIP8
IceValley2
EarthCrack3
EarthCrack1
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